CODMUSE

Tactical FPS Prototype — Three.js • AAA Visual Pass

Click to Engage
WASD move · Mouse aim · Hold Click to fire · R reload · Shift sprint · Space jump · C crouch · Right-click ADS

Tighter physics · real recoil & bloom · headshot hit-scan · AI flanks & uses cover · trauma shake.

All surfaces procedural — no external textures. Physically-based rendering.
OFFLINE — SOLO MODE
CODMUSE
100
02:00
WAVE 1
HITMARKED
30 / 90
KILLS 0 · TARGETS 0
ESC to unlock mouse